/*
 Some parts of this code are from the CoCos2D for iPhone project
 */

#ifdef __cplusplus
extern "C" {
#endif
	int base64Decode(unsigned char *in, unsigned int inLength, unsigned char **out);
	unsigned char *base64Encode(unsigned char const* bytes_to_encode, unsigned int in_len);
#ifdef __cplusplus
}
#endif	